Job: Architect
Nature: Nurturing, Innovative, Petty
Fav. Faerie: Earth
Fav. Goal Giver: Gigantic Paradise
Fav. Mission Giver: Trunx
Fav. Quest Giver: Simerian Explorer
Miscellaneous: + The "B" in his name is silent
+ All designs compliment, work with, and integrate nature
+ Everything looks better with flowers
+ Fluent in the language of flowers, can even talk to plants
+ Clumsy with Earth powers, like, BAD (oops, turned those purple grapes into nightshade berries) so doesn't use it often
+ Low key has a crush on the Water Fairy
+ Obviously has a crush on the Weapons Shopkeeper
"Plum" is the dorky genius of the family. Look up "hippie" and his image would be right there with his big, goofy grin. Plum saw a need for his green thumb touch in the world of architecture and it's a slow, vicious fight to the top so he can be fully heard, but he has the energy, drive, and "be like water, maaaaaan" can-do attitude to get there. Where he skips, he rarely walks, flowers burst from the ground. When he's thinking hard, vines heavy with fruit grow. His Earth Fairy powers are all subconscious, much to his dismay, for if he tries to actively use them, disasters happen. Those apples? They're sour melons on the inside now. Rare orchid or deadly poison? Hisstaxia, Oberone, and Magorian keep their own documents on Plum's mishaps for the possibilities are truly endless when he decides to practice his powers. He stutters around the Water Fairy ("Ugh, why is she so... FIT. And GORGEOUS.") and turns into a giggly mess whenever he's in the Weapon Shop ("He's so handsome and talented... I just wanna be hugged by all his arms, that's all.")